From James Charles, Derek Magee, David Hogg:
The objective of this work is to build virtual talking avatars of characters fully automatically from TV shows. From this unconstrained data, we show how to capture a character’s style of speech, visual appearance and language in an effort to construct an interactive avatar of the person and effectively immortalize them in a computational model. We make three contributions (i) a complete framework for producing a generative model of the audiovisual and language of characters from TV shows; (ii) a novel method for aligning transcripts to video using the audio; and (iii) a fast audio segmentation system for silencing nonspoken audio from TV shows. Our framework is demonstrated using all 236 episodes from the TV series Friends (≈ 97hrs of video) and shown to generate novel sentences as well as character specific speech and video... (full paper)
Jeff Engel for Xconomy: China emerged as a manufacturing powerhouse over the past few decades, thanks in large part to a deep pool of cheap labor. Now, the country is investing heavily in factory automation, and Boston-area robotics companies and their allies smell opportunity.
Executives from 11 New England robotics firms will travel to several cities in China later this month on a trade mission aimed at sparking business deals and more technology collaboration between the U.S. and China.
The trip is being organized by InTeahouse, along with local nonprofit robotics support group MassRobotics. Cont'd...
Rising Media Launches the Frontier Tech Forum to Drive Business Innovation with Emerging Technologies - 3D Printing, Robotics, and Virtual Reality; To Debut in San Diego on December 14-15, 2016
DENSO and Toshiba Agree to Develop Artificial Intelligence Technology, Deep Neural Network-IP, for Next-generation Image Recognition Systems
Evan Ackerman for IEEE Spectrum: When we use our muscles, they produce heat as a byproduct. When we use them a lot, we need to actively cool them, which is why we sweat. By sweating, we pump water out of our bodies, and as that water evaporates, it cools us down. Robots, especially dynamic robots like humanoids that place near-constant high torque demands on their motors, generate enough heat that it regularly becomes a major constraint on their performance. One of the reasons that SCHAFT did so well at the DRC Trials, for example, was their fancy liquid-cooled motors that could put out lots of torque over an extended period of time without overheating.
Engineers solve this heat-generating problem in most mechanical systems by using fans, heat sinks, and radiators, which means that you’ve got all of this dedicated cooling infrastructure that takes up space and adds mass. At the IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) this week, Japanese researchers presented a novel idea of how to cool humanoid robots in a much more efficient way: Design them to be able to sweat water straight out of their bones. Cont'd...
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